Product
The all-in-one editing, 3D & VFX software. Match Mover (Camera Solver) Match Movement (or Camera Solving as it's sometimes known) involves extracting the movement of actors, environments or other elements from live-action footage to match it up with CG elements added in post.
Lights, Camera, Katana 4.0
Introducing the next generation of look development and digital cinematography. Shipping with a cutting-edge lighting UI, scalable interactive rendering capabilities, updated USD technology, and fundamental improvements to look development workflows.
- VFX Wizard's 3D and Compositing software has to be simple to use without compromising power. This single design philosophy evolved from well over 20 years of 3D software development experience. Simpler Tools Produce Better Results. Software should be trasparent to the user, ideally requiring no user manual at all.
- VFX software for the filmmaking revolution. HitFilm Pro is the top choice for artists worldwide. No need to jump from editor to VFX software and back again - HitFilm gives you editing, compositing, titling and 3D tools in a single product.
Online Events
Introducing Foundry Virtual Events
In the spirit of staying connected, our Virtual Events are brought to you by Foundry's global team and include a series of weekly webinars, skill-ups, technical deep dives, customer talks and more - all online.
Take me thereAwards
Nuke Awarded Engineering Emmy®
We're excited to announce that Nuke has been awarded an Engineering Emmy® by the Television Academy! Thank you to all our customers, artists and developers who inspire us to push the barriers to make the impossible possible.
Find out moreThe best product is nothing worth without reliable support - this is even more important for professional clients. To make sure we provide the best possible, professional service, every support request is handled directly by those developer who is responsible for that specific part of 3DEqualizer. In addition, support requests are worked on with the highest priority, which means we usually respond within just a few hours. As a side effect, our developers immediately learn first hand about any existing problems and furthermore are constantly in touch with our users, discussing new feature requests and how to improve 3DEqualizer in general. On top of that, some of our developers go out from time to time and visit a client for a couple of weeks, in order to work on large-scale productions.
The things we learn, while using 3DEqualizer under real production conditions, makes us understand our client's demands much better, which usually ends up in the development of entirely new features.
The foundation of our development philosophy is to do our own research. Almost every piece of technology that leaves our lab, represents a unique, proprietary solution which cannot be found in any other product. These proprietary pieces of technology are ranging from 3D calculation cores, over 2D tracking engines to realtime image decompression/manipulation routines - to name just a few. Doing our own research is time consuming and expensive, but it let's us fully understand the technology we build, and thus we are able to provide our clients with highest quality tool sets!
- Unique Solver
- High Speed Optimization
Online Events
Introducing Foundry Virtual Events
In the spirit of staying connected, our Virtual Events are brought to you by Foundry's global team and include a series of weekly webinars, skill-ups, technical deep dives, customer talks and more - all online.
Take me thereAwards
Nuke Awarded Engineering Emmy®
We're excited to announce that Nuke has been awarded an Engineering Emmy® by the Television Academy! Thank you to all our customers, artists and developers who inspire us to push the barriers to make the impossible possible.
Find out moreThe best product is nothing worth without reliable support - this is even more important for professional clients. To make sure we provide the best possible, professional service, every support request is handled directly by those developer who is responsible for that specific part of 3DEqualizer. In addition, support requests are worked on with the highest priority, which means we usually respond within just a few hours. As a side effect, our developers immediately learn first hand about any existing problems and furthermore are constantly in touch with our users, discussing new feature requests and how to improve 3DEqualizer in general. On top of that, some of our developers go out from time to time and visit a client for a couple of weeks, in order to work on large-scale productions.
The things we learn, while using 3DEqualizer under real production conditions, makes us understand our client's demands much better, which usually ends up in the development of entirely new features.
The foundation of our development philosophy is to do our own research. Almost every piece of technology that leaves our lab, represents a unique, proprietary solution which cannot be found in any other product. These proprietary pieces of technology are ranging from 3D calculation cores, over 2D tracking engines to realtime image decompression/manipulation routines - to name just a few. Doing our own research is time consuming and expensive, but it let's us fully understand the technology we build, and thus we are able to provide our clients with highest quality tool sets!
- Unique Solver
- High Speed Optimization
- Deep Python Integration
- Lens Distortion
- Academy Award® Winner
- 25+ Years Experience